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En Construccion Battle Backgrounds
Página 1 de 1.
Battle Backgrounds
Script:
- Spoiler:
- module GlobalGame
Battleback = {}
BattlebackDir = 'Graphics/Parallaxes/'
BattlebackFloor = true
Battleback[1] = 'StarlitSky'
end
module Cache
def self.battleback(filename)
load_bitmap(GameBaker::BattlebackDir, filename)
end
end
class Spriteset_Battle
alias gamebaker_battlebacks_battlefloor create_battlefloor
def create_battlefloor
if GameBaker::Battleback.key?($game_map.map_id) && !GameBaker::BattlebackFloor
return
end
gamebaker_battlebacks_battlefloor
end
alias gamebaker_battlebacks_battleback create_battleback
def create_battleback
if GameBaker::Battleback.key?($game_map.map_id)
@battleback_sprite = Sprite.new(@viewport1)
@battleback_sprite.bitmap =
Cache.battleback(GameBaker::Battleback[$game_map.map_id])
else
gamebaker_battlebacks_battleback
end
end
end
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